The party

A crew to follow. A world to get lost in.

36 character files

The story companion to our cutscenes. Job ideas, equipment concepts and unwritten abilities are marked as proposals.

Choose a character, or use L1 and R1 to rotate through the cast. Open their file in the centre. Left and right arrow keys also rotate the selection.

Stand-in bodies use a stock job outfit until the character’s own body is drawn.

Voice
Assigned Fish Audio voice
Sprite
Own body proven in a decoded engine frame (MONK_M donor skeleton, own bald/bearded head and body-everywhere pass).
Equipment overview
Abilities
3 proposed
Weapon
Not established
Off-hand
Not established
Head
Not established
Body
Not established
Accessory
Not established
Hands
Training wrapsProposed
TupGee portrait
Lv. — Exp. —
HP
— / —Not established
MP
— / —Not established
CT
— / —Not established

TupGee

Influencer

Brave — Faith —
Move
Jump
Speed

Weap.Power

R. — / —

L. — / —

ATC-EVS-EVA-EV
Physical
Magic

Equipment

  • Weapon: Not established
  • Off-hand: Not established
  • Head: Not established
  • Body: Not established
  • Accessory: Not established

Ability

  • Action: BREATHE! CONTROL!Proposed
  • Second action: Joint EffortProposed
  • Support: Not assigned
  • Reaction: Not assigned
  • Movement: Not assigned

Dashes mean not established. Equipment and abilities are story proposals, not an equipped game loadout. All 3 ability proposals are in the file below.

Production status

Portrait
Own: Own portrait, proven in-engine
Body
Stand-in: Stand-in body (own head, donor outfit), proven in-engine
Moves test
Voice
Own: Own voice

“Did you see how we handled that? Two guards down, and we made it back before the gate closed.”

Character file

TupGee
Story

A fighter with a gift for taking credit. TupGee supplies the instructions, the speeches and the victory pose while his silent brother does much of the dangerous work.

Job
Proposed job

Influencer

Turns a joint effort into a personal brand.

Story role: Monk; Triste's brother.

Abilities

These are proposed cutscene abilities. They are not an equipped or playable loadout.

BREATHE! CONTROL!Proposed

the camera never leaves TupGee while his brother kills someone.

Joint EffortProposed

Triste kills it, TupGee gets the level-up jingle.

Debate MeProposed

he talks a man to death, ten health per sentence.

Equipment
  • Hands
    Training wrapsProposed prop

    Proposed costume detail for his fighting background.

These describe story props, not inventory statistics or equipment you can change in a game.

Appearances