The party

A crew to follow. A world to get lost in.

36 character files

The story companion to our cutscenes. Job ideas, equipment concepts and unwritten abilities are marked as proposals.

Choose a character, or use L1 and R1 to rotate through the cast. Open their file in the centre. Left and right arrow keys also rotate the selection.

Stand-in bodies use a stock job outfit until the character’s own body is drawn.

Voice
Assigned Fish Audio voice
Sprite
Own body proven in a decoded engine frame (ITEM_M donor skeleton, redone likeness).
Equipment overview
Abilities
Not written
Weapon
Not established
Off-hand
Not established
Head
Not established
Body
Not established
Accessory
Not established
Alex Jones portrait
Lv. — Exp. —
HP
— / —Not established
MP
— / —Not established
CT
— / —Not established

Alex Jones

Doom Merchant

Brave — Faith —
Move
Jump
Speed

Weap.Power

R. — / —

L. — / —

ATC-EVS-EVA-EV
Physical
Magic

Equipment

  • Weapon: Not established
  • Off-hand: Not established
  • Head: Not established
  • Body: Not established
  • Accessory: Not established

Ability

  • Action: Not assigned
  • Second action: Not assigned
  • Support: Not assigned
  • Reaction: Not assigned
  • Movement: Not assigned

Dashes mean not established. Equipment and abilities are story proposals, not an equipped game loadout.

Production status

Portrait
Own: Own portrait, proven in-engine
Body
Stand-in: Stand-in body (own head, donor outfit), proven in-engine
Moves test
Voice
Own: Own voice

“The end is near, and I happen to have the last of the good supplies.”

Character file

Alex Jones
Story

The planned character sells warnings with the intensity other people reserve for emergencies. His apothecary identity is established as a design direction; his full ability set is not.

Job
Proposed job

Doom Merchant

The end is near. Supplies are limited.

Story role: Apothecary and warning salesman.

Abilities

No ability loadout has been established yet.

The character can still have a story before a move set is written.

Equipment

No named equipment has been established.

We will add story props as their scenes are written.

Appearances

No video with assigned dialogue is linked yet.

That does not rule out a silent appearance. Later recruits remain part of the story plan.