The party

A crew to follow. A world to get lost in.

36 character files

The story companion to our cutscenes. Job ideas, equipment concepts and unwritten abilities are marked as proposals.

Choose a character, or use L1 and R1 to rotate through the cast. Open their file in the centre. Left and right arrow keys also rotate the selection.

Stand-in bodies use a stock job outfit until the character’s own body is drawn.

Voice
Japanese voice candidate; English dialogue text
Sprite
Full-body sprite not ready. The portrait is shown only in the identity panel.
Equipment overview
Abilities
9 proposed
Weapon
Not established
Off-hand
Not established
Head
Not established
Body
Not established
Accessory
Not established
Gojo Satoru portrait
Lv. — Exp. —
HP
— / —Not established
MP
— / —Not established
CT
— / —Not established

Gojo Satoru

Unbothered Specialist

Brave — Faith —
Move
Jump
Speed

Weap.Power

R. — / —

L. — / —

ATC-EVS-EVA-EV
Physical
Magic

Equipment

  • Weapon: Not established
  • Off-hand: Not established
  • Head: Not established
  • Body: Not established
  • Accessory: Not established

Ability

  • Action: The GapProposed
  • Second action: Push and PullProposed
  • Support: Not assigned
  • Reaction: Not assigned
  • Movement: Not assigned

Dashes mean not established. Equipment and abilities are story proposals, not an equipped game loadout. All 9 ability proposals are in the file below.

Production status

Portrait
Own: Own portrait, proven in-engine
Body
None: No body yet
Moves test
None: Not yet
Voice
Own: Own voice

“Relax. This will be over before you even understand what happened.”

Character file

Gojo Satoru
Story

Sealed inside a box, Gojo fell asleep and woke up in Evil Ice. He arrives irritated, powerful and under no obligation to explain himself. Whether he is truly awake is a question the story leaves alone.

Job
Proposed job

Unbothered Specialist

Everyone else is having the worst day of their lives. He is deciding whether to get up.

Story role: The man who woke up here.

Abilities

These are proposed cutscene abilities. They are not an equipped or playable loadout.

The GapProposed

three men swing at him. Nothing touches him. He does not look up.

Push and PullProposed

one man goes through the wall, one man comes to him. He never takes a step.

The Quiet RoomProposed

everyone else falls down. He was talking the whole time.

BlueProposed

he raises a hand and three men fall toward it. They land on each other.

RedProposed

he turns the hand over. The room goes the other way.

PurpleProposed

the men who were standing there are not anywhere now.

The Long MinuteProposed

he leaves one man hurting, and the scene just carries on without him.

The TollProposed

he takes an arm without moving. The man swings with the other one.

He Is Not Awake For ThisProposed

he does nothing the entire fight. At the end he turns his head.

Equipment

No named equipment has been established.

We will add story props as their scenes are written.

Appearances

No video with assigned dialogue is linked yet.

That does not rule out a silent appearance. Later recruits remain part of the story plan.