The party

A crew to follow. A world to get lost in.

36 character files

The story companion to our cutscenes. Job ideas, equipment concepts and unwritten abilities are marked as proposals.

Choose a character, or use L1 and R1 to rotate through the cast. Open their file in the centre. Left and right arrow keys also rotate the selection.

Stand-in bodies use a stock job outfit until the character’s own body is drawn.

Voice
Text only; matching voice unassigned
Sprite
Full-body sprite not ready. The portrait is shown only in the identity panel.
Equipment overview
Abilities
Not written
Weapon
Not established
Off-hand
Not established
Head
Not established
Body
Not established
Accessory
Not established
Lord and Savior portrait
Lv. — Exp. —
HP
— / —Not established
MP
— / —Not established
CT
— / —Not established

Lord and Savior

Unassigned

Brave — Faith —
Move
Jump
Speed

Weap.Power

R. — / —

L. — / —

ATC-EVS-EVA-EV
Physical
Magic

Equipment

  • Weapon: Not established
  • Off-hand: Not established
  • Head: Not established
  • Body: Not established
  • Accessory: Not established

Ability

  • Action: Not assigned
  • Second action: Not assigned
  • Support: Not assigned
  • Reaction: Not assigned
  • Movement: Not assigned

Dashes mean not established. Equipment and abilities are story proposals, not an equipped game loadout.

Production status

Portrait
Own: Own portrait, proven in-engine
Body
Stand-in: Stand-in body (own head, donor outfit), proven in-engine
Moves test
Voice
None: No voice yet

Character file

Lord and Savior
Story

He opens every talk with Shalom. Moses and Elijah walk beside him wherever he goes. His written identity is built around teaching rather than combat moves, and the crew sits down and listens - the scenes give the words and the listeners room to carry the moment. He is the one character who knows he is in a story, and he says so.

Job
Provisional job

Teacher

Opens every talk with Shalom; the one cast member who knows this is a story.

Abilities

He has no moves, and this document does not invent any -- the standing rule says so explicitly: no A, B, C for him, ever. What he does instead: heals for free (silence is the whole effect, no sting, no swell), feeds people for free (the single most disruptive act in the story, economically), and is present for violence without ever stopping it or joining it. Moses and Elijah walk with him always and never speak, except once, in reserve, for the entire story. He is the only character aware of the camera, the votes and the audience, and turns to address them directly, rarely, without ever breaking his own composure.

Equipment

No named equipment has been established.

We will add story props as their scenes are written.

Appearances

No video with assigned dialogue is linked yet.

That does not rule out a silent appearance. Later recruits remain part of the story plan.